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Previous: Scale animation timing with a time warp

A

action window 17, 30-32

command 30

dollying 52

expanding DAG nodes 85

fast seg in 65, 73

linear seg in 51

moving camera 52

repeating operations 85

switching to pick tool 85

timing curve 64, 72

tracking 52

using pickbox 85

actions

and channels 12

base actions & time warps 12

copying & pasting 17

creating 9

definition 13

motion path 12

parameter curve 12

sharing between channels 17

types of, in animation 12

add IK handle

spline handles 97

adding

cluster members 161

selection handles 163

aim constraints

example 145

alpha channel

displaying in fcheck 38

animatable items 5

animating

around a pivot 25

basics of 4

clusters 160

DAG nodes 5

definition 4

flow 160

objects 8

parameters 11

using expression channels 14

using keyframes 28

verifying 11

animation

action window 30

automatic keyframing 45

baking a sequence 140

changing speed 51, 65, 73

channels 30

curve tangents 30

curves 30

cutting keyframes 56

cycling with a time warp 205

deleting 74

editing 30

editing motion path 64, 72

fcheck 37

flipbook 36

keyframe prompt 28

motion path type 47

pasting 58

playback options in fcheck 43

playing back 36, 37

time warp > new cycles warp 205

time warp > new scale warp 206

time warp > new time warp 204

timing curve 64, 72

viewing frames 35

viewing in UNIX 36

viewing in Windows NT 37

animation effects

banking turns 47

deformation 47

flow 47

following a curve 47

slug (mollusc) example 160

Animation menu

IK > set rest pose 99

animation menu

action window 30

create > new selection handle 163

fcheck 37

flipbook 36

IK > assume rest pose 102

keyframe > copy 55

keyframe > cut 56

keyframe > paste 58

set key shape 165

set motion 47, 60

turntable 25

view frame 35

animation parameters

and channels 13

definition 13

expressions 14

animations

non-unique solutions 118

unique solutions 118

viewing in fcheck 43

viewing in flipbook 36

applying

new time warps 204

arc length

spline IK 133

assume rest pose 102

options 103

auto keyframe

changing values 46

options 45

autofly tool

camera eye 15

camera up vector 15

camera view 15

axis

of deformation 178

axis frame type

deformation percentage, example 180

B

baking

animation sequence 140

definition 118, 129

motion blur 140

run IK 118

base actions

in animation channels 12

basic animation 4

bending

example 200

bones

actual size 94

changing shape of 94

creating simple spine chain 121

example of desk lamp 121

turning off display 94

using 94

bulge attributes

deformation control 195

bulge definitions

editing 86

lister 197

bulge section editor

deformation control 198

editing bulge definitions 86

bulges

character builder 192

definitions lister 197

section editor example 199

bulging

and bending, example 200

bumps

in fcheck 39

buttons

in cluster editor 156

in deformation control window 176

C

cameras

camera eye 15

camera up vector 15

camera view 15

chains

rolling, definition 134

twisting, definition 134

changing

images in fcheck 40

channels 30

actions 9

and animation parameters 13

creating 8

definition 13

deleting 74

description 8

expression channels 14

many or one action 12

one-to-many relationship 12

using many actions 12

verifying 11

viewing particular actions 13

character builder

attach 202

bulges 192

deformations 190

frame control 191

modify 192

quick tips 86

child

joints 93

cluster editor

and SBD window 159

buttons 156

changing percentages 157

cluster percentages options 157

description 155

edit menu 161

list mode menu 161

menus 161

multi-cluster transformations 159

opening 155

options 155

other functionality 162

percentage effect types 158

pick menu 161

scrolling 162

cluster members

adding 161

copying 162

moving 162

removing 161

transforming 162

clusters

bulges 197

collapsing 162

compressing 156

copying 154

copying members 154

creating 152

expanding 156

for deforming 174

multiple 159

notes and limitations 154

picking 153

splitting 162

transforming, example 181

collapsing

clusters 162

color channels

displaying separately in fcheck 38

in fcheck 43

compositing

in fcheck 39

compressing

clusters 156

constrain to 142

aim 145

orientation 144

point 143

constraining

objects 139

objects to objects 142

constraints

animation 140

deleting 150

example 140

motion blur 140

on invisible objects 141

SDL files 137

UV 147

copying

actions 17

cluster members 154, 162

clusters 154

create constraint 139

creating

chain of bones desk lamp, example 121

channels for animation information 8

clusters 152

clusters for deforming 174

constraints on objects 139

joints 93

shapeshifter interpolations 169

shearing effects 188

curve deformation

deformation control 182

examples 183

curve frame type

deformation options 182

percentage effect 185

curves

animation curves 30

deformation 182

timing curve 64, 72

cut keyframes 56

cutting

keyframes 56

CVs

in multiple clusters 159

cycling

animation 205

D

DAG nodes

animating attributes 5

expanding 85

deformation

bulging and bending, example 200

tapering 182

twisting 182

deformation control 174

axis deformation frame options 177

bulge attributes 195

buttons in window 176

character builder 190

curve deformation 182

deformation options 177

frame parameters 178, 184

frame parameters for skeletons 189

joint attributes 193

percentage effect parameters 185

percentage effects 179

skeletons 189

window 175

deformation control window

options for character builder 191

deforming

character builder 190

clusters 174

curves 182

skeletons 189

delete channels 74

delete constraints 150

delete menu

delete constraints 150

deleting

animation 74

channels 74

constraints 150

dithering

in fcheck 41

E

edit button

in deformation control window 176

edit menu

in cluster editor 161

editing

animation 64, 72

keyframes 30

motion path 64, 72

UV constraints 147

end joints

definition 132

end-effectors

and spline handles 97

exiting

from fcheck 39

expanding

clusters 156

DAG nodes 85

expressions

entering 14

F

fast seg in 65, 73

fcheck

image formats 37

keyboard commands 38, 40

mouse commands 44

playing animations 43

viewing animation in 37

file formats

flipbook 36

in fcheck 37

file types

SDL 141

fixing

animation sequence 140

flipbook

file formats 36

viewing animation in 36

viewing animations 36

frame control button

in deformation control window 176

frame parameters

character builder 192

deformation of skeleton 189

frames

viewing 35

function keys

for fcheck 39

G

gamma value

in fcheck 41

greyscale

in fcheck 38

H

handles

how to select 97

hierarchy

of complex bulges 202

I

IK

spline 135

IK animation

joints lock up 124

IK handles

add IK handle 96

assume rest pose 102

information window 105

multi-chain 126

overlapping 128

picking 113

position vs. orientation 127

SDL files 137

single-chain example 109

image formats

flipbook 36

in fcheck 37

image planes

painting in fcheck 44

images

fcheck commands 38

manipulating in fcheck 38

information window 136

IK handle 105, 135

spline and root handles 135

interpolating

key shapes 165

shapeshifter 169

interpolation

illustration 179

in deformation 179

interpolations

example 170

invisible

objects, constraints on 141

J

joint attributes

deformation control 193

joints

assume rest pose 102

creating 93

creating chain 94

locking up 124

K

key shape

interpolations 165

setting 165

key shapes

setting, example 168

keyboard

commands in fcheck 38

keyframes

automatic keyframing 45

clipboard 56

cutting 56

editing 30

pasting 58

prompt 28

L

linear seg in 51

list mode menu

cluster editor 161

luminance

in fcheck 39, 41

M

mask

in fcheck 42

master handle info 136

information window 136

master handles

definition 132

options 136

spline IK 132

metamorphosing 165

modifying

in character builder 192

morphing

illustration 171

with shapeshifter 169

motion blur

baking 140

motion path

actions 12

animation 47

editing 64, 72

of camera 15

timing curve 64, 72

mouse commands

for fcheck 44

moving

cluster members 162

multi-chain

IK handles 126

IK handles, adding 96

multi-chain solver 126

and run IK 129

multi-cluster

transformations 159

N

neutral pose 102

new cluster 152

example 152

new cycles warp 205

new scale warp 206

new selection handle 163

new time warps 204

O

object edit palette

constrain > constrain to 142

constrain > edit UV constraint 147

objects

animating 4, 8

constraining 139

constraining to objects 142

offset

in fcheck 41

one-to-many relationships 12

optimizing

deformation 188

orientation

IK handles 127

orientation constraints

example 144

overlapping

IK handles 128

P

parameter control window 11

parameter curve actions 12

definition 9

parameters, for spline handles

spline IK 133

paste keyframes 58

pasting

actions 17

animation 58

keyframes 58

percentage effect

curve frame type 185

percentage effects

axis frame type, example 180

for skeleton frame control 190

in deformation 179

performance

deforming 188

pick IK handle 113

pick menu

in cluster editor 161

pick tools

in action window 85

pickboxes

in action window 85

picking

clusters 153, 162

IK handles 113

in action window 85

pivots

animating around 25

pix files

output in playblast 48

pixels

coordinates in fcheck 44

playing

animations in fcheck 43

point constraints

example 143

position

IK handles 127

prompt option

set keyframes options box 28

Q

quick tips

switching to a pick function 85

R

realistic motion

along a path 47

removing

cluster members 161

repeating

operations 85

rest pose 99

options 100

rolling the chain

spline IK 134

root handles 132

definition 132

information 135

information on 135

options 135

root joints

definition 132

run IK

and multi-chain solvers 129

bake 118

unique 118

S

saturation

in fcheck 42

saving

SDL files 141

SBD

clusters 202

leaf nodes in cluster editor 159

scaling

timing of time warps 206

scrolling

in cluster editor 162

SDL files

IK and constraints 137

saving 141

selection handles

adding 163

example of adding 163

set key shape 165

example 167

how to use 165

using 166

set motion option box 60

setting

key shape 165

shapeshifter 165

example 170

illustration 171

interpolations 169

interpolations in a hierarchy 172

shearing effects

creating 188

single-chain

IK handles, adding 96

single-chain solver 118

skeleton editor

setting master handle twist 136, 137

skeleton frame deformation

deformation control 189

skeletons

assume rest pose 102

deformation 189

setting rest pose 99

topology 91

with non-unique behavior 126

solver

multi-chain 126

single-chain 118

solvers

multi-chain IK 129

spline-handle IK 130

spline handle

IK handles, adding 96

spline handles

and end-effectors 97

definition 132

getting information on 135

master handle 97

root handle 97

root joints 132

using 97

spline IK

arc lengths 133

overview 132

rolling the chain 134

spline handle parameters 133

twisting the chain 134

spline-handle solvers 130

master and root handles 132

splitting

clusters 162

T

tangents

fast seg in 65, 73

linear seg in 51

tapering

deformation 182

Y axis 182

target spline curves

definition 132

time warps

applying new 204

cycling animation 205

in animation channels 12

scaling timing 206

timing

scaling of time warps 206

timing curve 64, 72

topology

of skeletons 91

tracking

in fcheck 39

transformations

multi-cluster 159

transforming

cluster members 162

clusters, example 181

troubleshooting

bones lock up 124

turntable 25

limitations 25

twisting

deformation 182

twisting the chain

spline IK 134

U

unique

run IK 118

unpicking

clusters 162

V

view frame 35

options 35

viewing

animation frames 35

animations in fcheck 43

images in fcheck 38

rendered animation in UNIX 36

rendered animation in Windows NT 37

Y

Y axis

tapering 182

transforming around 181

Z

Z-depth

in fcheck 40