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How to deform surfaces in your animation.
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How to edit clusters.
How to select handles to make it easier to distinguish between parts of your model and pick them when animating.
Change the form of original object in an animation
Set key shape lets you transform one object into another by transforming CVs.
Create clusters with properties for deformation
The Deformation Control window lets you set parameters for a deformation frame, then attach that deformation frame to an object. For a Curve, Axis, Skeleton, or Character Builder deformation, once the deformation frame has been attached to the object, the surface of the object can be modified interactively by manipulating the deformation frame.