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Create clusters with properties for deformation

The Deformation Control window lets you set parameters for a deformation frame, then attach that deformation frame to an object. For a Curve, Axis, Skeleton, or Character Builder deformation, once the deformation frame has been attached to the object, the surface of the object can be modified interactively by manipulating the deformation frame.

Previous: Change the form of original object in an animation

Understanding when to use deformation

Deformation Control window

Deformation options

Using Percentage Effect Parameters for the AXIS Frame Type

Transforming the cluster

More to try

Curve deformation

Using the Percentage Effect Parameters for the CURVE Frame Type

Transforming the cluster

Detaching the Curve frame

More to try

Creating shearing effects

Skeleton deformation

CHARACTER BUILDER deformation

Bending and bulging

Next: Apply a time warp

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