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How to preform animation tasks in StudioTools.

Previous: What is a time warp curve?
Next: Create a turntable animation

Create a turntable animation  >

How to animate an object or group of objects 360 degrees around a pivot point.

Prepare to import or export  >

How to examine DAG node information before exporting or importing.

Create skeletons and inverse kinematics animation  >

How to draw a skeleton animation.

Work with IK chain solvers  >

How three types of IK chain solves are used to set up character motion: Single chain solver, Multi-chain solver and the Spline-chain solver.

Work with constraints  >

Create any combination and number of point and orientation constraints on an object.

Create animated deformed surfaces  >

How to deform surfaces in your animation.

Apply a time warp  >

How to modify the times of the animation curves.

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