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Home : Tools & Menus : Palette : Transform : Local :
Allows you to rotate the local axes of the picked object.
![]() | Previous: Transform > Local > Center pivot |
This tool or menu item is used in the following pages.
Animating Create clusters with properties for deformation Animating Constrain one object to another object How do I Use local instead of global axes |
Drag the mouse buttons to rotate the local axes relative to the world axes.
Sets the local axes of all picked objects to match those of another object. The tool will prompt you to select the example object.
After you use this option, you are returned to Interactive mode.
Resets the local axes of all picked objects to match the orientation of the world co-ordinate system.
After you use this option, you are returned to Interactive mode.
Note that if a grouped object is affected by the rotations of its parents, its local axes will not match the world axes.
![]() | Next: Transform > Drag keypoints |