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Home : Tools & Menus : Palette : Transform :
Moves picked items in the scene.
![]() | Previous: Pick > Locator |
This tool or menu item is used in the following pages.
About Difference between meshes and polysets Animating Change the form of original object in an animation Animating Create clusters with properties for deformation Animating Add keyframes Animating Use keyframes Animating Edit the timing curve of a motion path Animating Constrain one object to another object Animating Add IK handles to your skeleton How do I Snap to curves, points, or the grid How do I Work with the construction plane How do I Move CVs in world (XYZ) space How do I Attach or detach blend points How do I Move How do I Make curves intersect How do I Use local instead of global axes Release Notes General Release Notes Clusters Release Notes General Release Notes Image planes Sketching Move a sketch image plane Sketching Move, scale, or rotate an image layer Sketching 2D best practices |
Note
The type of item that can be moved depends on which Pick tool is selected. For example, if
Pick > Point types > CV is selected,
Transform > Move moves only CVs. You can change an object's shape by moving its CVs.
Move objects in the global X, Y, Z coordinate system.
Move each picked object along its own local axes (displayed at the object's pivot point).
For Local and Universe modes:
| Drag | To... |
|---|---|
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Move along object's local X axis |
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Move along object's local Y axis |
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Move along object's local Z axis |
![]() | Next: Transform > Rotate |